MGL
Last updated
Last updated
what is it ?
A bunch of 2D focused libraries.
Why ?
I want to create a framework that will later enable me to create some funky 2D games. But i don't want to blindly use libraries without understanding how they work.
You can read more about this in my blog :
Target
2D will be the main focus since thats what i love to do.
Why Moonscript ? (Prototyping)
My brain loves it for some reason i really can't explain... plus it compiles into which is the scripting language used by .
Why MonoGame ? (Main framework for the to be released games)
Mainly because it uses C# a language that im good at + the Cross-Platform aspect, since it will be less of a headache for me to release games on multiple platforms using it.
Should you expect any games soon ?
I might do some Jams but the actual game that i want to work on will only start in development after at least 90% of all the needed libs are done.